Cosmic Vessel Class Design
Playable custom class with four unique subclasses.
COMPLETEDPLANNED FEATURE
IN PROGRESS
COMPLETED
The grid below highlights many of the major features, systems and areas of development currently planned for the Cosmic Vessel Project. It is intended to provide an overview of the project's direction and scope, while giving the community visibility into what is being worked on and what is planned for the future.
While this feature grid represents our current vision, game development is an iterative process, some features may evolve, expand, merge together or be reworked as development continues. Likewise, some roadmap cards represent entire collections of systems, assets or content rather than a single standalone feature.
This roadmap is not an exhaustive list of everything planned for the project. Additional content, features and improvements may be added over time as development progresses and new opportunities arise.
Many of the features shown below are actively seeking contributors. If you are interested in helping bring Cosmic Vessel to life, we would love to hear from you. Visit our Join Us page to learn more about the roles currently available and how you can become part of the project.
Animation & Rigging
PLANNED
Bringing characters and creatures to life
Gameplay Mechanics
PLANNED
Creating engaging mechanics that push the limits of BG3
Technical Art
PLANNED
Shaders, materials and implementation of game assets
Environment
Art
PLANNED
Crafting unique and thematic environments to fit the narrative
Ongoing Recruitment
IN PROGRESS
Help shape the future of the Cosmic Vessel Project
3D Item &
Weapon Models
IN PROGRESS
Bringing the Concept Art into game-ready assets
Dedicated
Discord Server
COMPLETED
Dedicated space for community interaction and livestreams
3D Character Models
PLANNED
Bringing the character design concepts to life
Project Website
COMPLETED
Launch a website to act as a hub for the community
Custom UI Elements
PLANNED
New interface elements designed for the project
Environmental Assets
PLANNED
Unique props, scenery and world assets
Equipment Icons
PLANNED
Custom icons for weapons, armour and items
Sound
Production
PLANNED
New SFX and sound designed specifically for the project
Original Soundtrack
IN PROGRESS
Custom soundtrack to accompany the project
Concept Art
IN PROGRESS
Original artwork to bring design to life
Spell Icons
IN PROGRESS
Handcrafted icons for spells and abilities
Character Illustration
IN PROGRESS
Artwork depicting key characters in the narrative
Companion Interactability
PLANNED
Dialogue between the Cosmic Vessel and existing Origins.
Collectibles & Artefacts
PLANNED
Unique artefacts to enhance immersion and storytelling
New Boss Encounters
PLANNED
Exciting and challenging boss and mini-boss encounters
New Dynamic Encounters
PLANNED
Develop alongside your subclass selection
Exploration Content
IN PROGRESS
Discover hidden secrets and rewards
Environmental Storytelling
IN PROGRESS
Combine existing locations and lore with new experiences
Lore & Worldbuilding
IN PROGRESS
Expand the mythology of the Cosmic Vessel story
New Explorable Locations
PLANNED
New locations tied strongly to the narrative
New NPCs
IN PROGRESS
Meet original characters throughout the world
Unique
Inspiration
PLANNED
A new thematic way to gain Inspiration
Cinematic Storytelling
PLANNED
Story moments brought to life through custom cinematics
Fully Voiced Characters
PLANNED
All new characters to be fully voiced
Subclass
Reactivity
PLANNED
New interactions based on your subclass selection
Unique Interactions
IN PROGRESS
Unique conversations, reactions and narrative roles
Dialogue &
Choice System
IN PROGRESS
Varied outcome conversations that shape the adventure
Character
Design
IN PROGRESS
Memorable characters with distinct personalities
Narrative Questlines
IN PROGRESS
Original stories woven into the world of BG3
Narrative
Design
COMPLETED
Research and develop a new story to fit within BG3 and DnD
Custom
Accessories
IN PROGRESS
New rings, amulets, capes, and magical equipment
Custom
Armour Sets
IN PROGRESS
An experimental approach to armour design
Custom
Weapons
IN PROGRESS
Unique weapons designs and themes
Feats
& Passives
IN PROGRESS
Custom progression options and character-defining traits
New Origin Character
COMPLETED
Experience an entirely new playable Origin story
Transformation Systems
COMPLETED
Unlock powerful transformation forms and new abilities
Unique
Subclass Design
COMPLETED
Time, Stars, Knowledge, Life
Visual Effects
IN PROGRESS
Custom spells, transformations and environment effects
Spell Implementation
IN PROGRESS
Implementation of over 100 spells, abilities and custom mechanics
Cosmic Vessel
Class Design
COMPLETED
Playable custom class with 4 subclasses
Click to expand
Whether you are an experienced developer, artist, writer, designer, voice actor, composer, tester, or simply someone who wants to help where they can, we would love to hear from you. Large or small, every contribution helps move the project forward and all contributors receive full credit for their work on the website and in the final credits of the project.
We are always looking for passionate individuals who want to help create something special for the Baldur's Gate 3 community. Many of the features shown above are actively seeking contributors, and new opportunities regularly become available as development progresses.
If you are unsure whether your skills will fit into the project, we still want to hear from you! Join our Discord community and ask your questions to us directly or submit an application on the website and select 'Other' for what role you'd like to apply for.
Please note that all contributors must be 18 years of age or older and willing to participate in a voluntary, unpaid project.
If you're interested in joining the team, visit our Join Us page to learn more about the roles currently available and submit an application. We'd love to see what you can bring to the project.